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Release Date: February 16, 2024

Studio: Ubisoft Singapore
Engine: Anvil

Skull & Bones

Skull & Bones is a multiplayer open world action-adventure, featuring combat themed around piracy and naval warfare. As captain of your own ship and crew, players navigate through rough seas and political intrigue to become the next pirate of all pirates.

Job Title: QUEST DESIGNER

Responsibilities included:

  • Collaborating with writers, level designers, level artists, cinematic designers, audio designers, and QA

  • Collaborating with overseas studios

    • Ubisoft Montreal

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Narrative Design​

  • Planning the narrative experience in a multiplayer setting

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Overview

A brand new Ubisoft IP, the Quest Design team was tasked to create the quest system from the ground up, drawing on our experience from prior titles like Assassin's Creed and other modern titles on the market.

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Much of the early work was spent working closely with Game Designers to ensure the quest system aligned with their vision for the game and flowed well for players.

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Quest System

  • Quest System Design

  • Quest Design

  • Narrative Design​

©2021 by Tomomi Hikawa.

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